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X's Journey

Game Designer · Developer

Status In Development
Year 2025
Engine Unity
Tags
Solo Project Top-Down Puzzle Design Systems Design Unity Action

About

  • Solo top-down action-puzzle game built entirely alone — concept, design, code, and art — since finishing my degree.

  • A child named X discovers an ancestor's magic wand and ventures into an ancient dungeon, unlocking four elemental spells that interact with each other and with the environment.

  • Unfinished and progressing slowly alongside my Master's degree, but it exists to prove I can take something from idea to playable prototype independently.

My Contribution

Game Design

Systems, mechanics, and loops that build meaningful player experiences.

  • Concept and core game pillars definition
  • Elemental spell system and synergy layer design
  • Magic Pipes as environmental puzzle elements

Development

Bridging design, code and effects.

  • Full Unity implementation of all systems
  • Spell interactions, enemy AI, and level mechanics
  • Completed Unity Tech Creative Core and Junior Programmer certifications

Modeling & VFX

Creating models, materials and VFX to bring the experience to life

  • 3D Modeling and Animating characters & enemies with Blender
  • VFX implementation with particle systems & more
  • Lighting & Post Processing to ensure an indoor feel