← Back
X's Journey
Game Designer · Developer
Status In Development
Year 2025
Engine Unity
Tags
Solo Project Top-Down Puzzle Design Systems Design Unity Action
About
-
Solo top-down action-puzzle game built entirely alone — concept, design, code, and art — since finishing my degree.
-
A child named X discovers an ancestor's magic wand and ventures into an ancient dungeon, unlocking four elemental spells that interact with each other and with the environment.
-
Unfinished and progressing slowly alongside my Master's degree, but it exists to prove I can take something from idea to playable prototype independently.
My Contribution
Game Design
Systems, mechanics, and loops that build meaningful player experiences.
- Concept and core game pillars definition
- Elemental spell system and synergy layer design
- Magic Pipes as environmental puzzle elements
Development
Bridging design, code and effects.
- Full Unity implementation of all systems
- Spell interactions, enemy AI, and level mechanics
- Completed Unity Tech Creative Core and Junior Programmer certifications
Modeling & VFX
Creating models, materials and VFX to bring the experience to life
- 3D Modeling and Animating characters & enemies with Blender
- VFX implementation with particle systems & more
- Lighting & Post Processing to ensure an indoor feel